﻿//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.18046
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace FilterEffects.Resources {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class AppResources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal AppResources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FilterEffects.Resources.AppResources", typeof(AppResources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About.
        /// </summary>
        public static string AboutText {
            get {
                return ResourceManager.GetString("AboutText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to add.
        /// </summary>
        public static string AppBarButtonText {
            get {
                return ResourceManager.GetString("AppBarButtonText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Menu Item.
        /// </summary>
        public static string AppBarMenuItemText {
            get {
                return ResourceManager.GetString("AppBarMenuItemText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Filter Effects.
        /// </summary>
        public static string ApplicationName {
            get {
                return ResourceManager.GetString("ApplicationName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FILTER EFFECTS.
        /// </summary>
        public static string ApplicationTitle {
            get {
                return ResourceManager.GetString("ApplicationTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Brightness.
        /// </summary>
        public static string Brightness {
            get {
                return ResourceManager.GetString("Brightness", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Capture.
        /// </summary>
        public static string CaptureButtonText {
            get {
                return ResourceManager.GetString("CaptureButtonText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Colour.
        /// </summary>
        public static string Color {
            get {
                return ResourceManager.GetString("Color", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Distinct Edges.
        /// </summary>
        public static string DistinctEdges {
            get {
                return ResourceManager.GetString("DistinctEdges", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to FILTER PREVIEW.
        /// </summary>
        public static string FilterPreviewPivotTitle {
            get {
                return ResourceManager.GetString("FilterPreviewPivotTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Tap the image to adjust the filter settings..
        /// </summary>
        public static string FilterSettingsHintText {
            get {
                return ResourceManager.GetString("FilterSettingsHintText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Gray.
        /// </summary>
        public static string Gray {
            get {
                return ResourceManager.GetString("Gray", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to High.
        /// </summary>
        public static string High {
            get {
                return ResourceManager.GetString("High", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Initializing camera....
        /// </summary>
        public static string InitializingCameraText {
            get {
                return ResourceManager.GetString("InitializingCameraText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lomo Vignetting.
        /// </summary>
        public static string LomoVignetting {
            get {
                return ResourceManager.GetString("LomoVignetting", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Low.
        /// </summary>
        public static string Low {
            get {
                return ResourceManager.GetString("Low", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Medium.
        /// </summary>
        public static string Medium {
            get {
                return ResourceManager.GetString("Medium", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to LeftToRight.
        /// </summary>
        public static string ResourceFlowDirection {
            get {
                return ResourceManager.GetString("ResourceFlowDirection", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to en-US.
        /// </summary>
        public static string ResourceLanguage {
            get {
                return ResourceManager.GetString("ResourceLanguage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Saturation.
        /// </summary>
        public static string Saturation {
            get {
                return ResourceManager.GetString("Saturation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save.
        /// </summary>
        public static string SaveButtonText {
            get {
                return ResourceManager.GetString("SaveButtonText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Saving....
        /// </summary>
        public static string SavingText {
            get {
                return ResourceManager.GetString("SavingText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sketch Mode.
        /// </summary>
        public static string SketchMode {
            get {
                return ResourceManager.GetString("SketchMode", resourceCulture);
            }
        }
    }
}
